D6 Storyteller: Horror, Occult & Supernatural Companion
Published by Self-published · Tabletop RPG
Ten horror settings ranging from 1930s cosmic cults and slasher camps to vampire dynasties and nightmare realms.
Who this book is for
Players and Game Masters at D6 Storyteller tables who want to run campaigns in these ten worlds or use them as inspiration for their own settings.
Table of contents
- Running the Shadows
- Ruin, Madness, and Infection
- Eldritch Noir - Cult of the City
- Slasher Camp - Summer of '84
- Haunted Megastructure - The Back-Rooms
- Vampire Syndicate - Nightfall Dominion
- Folk Horror - The Harvest Village
- Zombie Apocalypse - Quarantine Zone
- Body Horror - Flesh and Biopunk
- Ghost Hunter - Paranormal Unit
- Ashen World - Dark Souls of the Ash
- Dreamscape - Nightmare Realm
- The Storyteller's Crypt
Excerpt
Horror at the tabletop is different from horror in every other medium. The audience is not watching something happen to someone else. They are playing a character for whom something is happening, and they are doing it in a room with other people who are also playing, and all of this happens in a collaborative space that is simultaneously fictional and social.



