D6 Storyteller: Post-Apocalyptic & Speculative Worlds Companion
Published by Self-published · Tabletop RPG
Ten end-of-the-world settings, from ice-age survival and sound-hunting alien horrors to the final fortress city at the end of time.
Who this book is for
Players and Game Masters at D6 Storyteller tables who want to run campaigns in these ten worlds or use them as inspiration for their own settings.
Table of contents
- Life in the Ruins
- Surviving the Environment
- Frozen Wasteland - Ice-Age 2099
- Overgrown Earth - Nature's Reclamation
- Desert Highway - Speed Demons
- Shattered Moon - Gravity Ruin
- Radioactive Swamp - Glowing Marsh
- Cyber-Ghost Wasteland - Dead Net
- Volcanic Age - Ash & Magma
- Sky-City Ruin - Fallen Cloud Empire
- Silent World - Sound-Sensitive Horrors
- Omega Epoch - End of Time
- The Storyteller's Wasteland Forge
Excerpt
An apocalypse is never just an ending; it is a hard reset on the relationship between humanity and nature. This companion details ten speculative post-apocalyptic settings where the landscape itself is the primary antagonist. From global ice ages and vine-travel overgrown jungles to gravity-fluctuating moon ruins, radioactive marshes, and silent cities hunted by sound-sensitive horrors, survival requires adaptability. Mechanics like Geiger Counters, Decibel meters, and Hypothermia clocks track the immediate dangers of the environment, forcing characters to adapt or be reclaimed by the ruins.



