Cover of D6 Storyteller: Quirky, Experimental & Micro-Scale Companion by Alex Merced

D6 Storyteller: Quirky, Experimental & Micro-Scale Companion

Published by Self-published · Tabletop RPG

Ten playful experimental settings, from tiny borrowers and living toys to arcade cabinet adventures and time-travel patrols.

About the author: Alex Merced is Head of Developer Relations at Dremio and the author of 77 books on data, AI, economics, fiction, and tabletop RPGs. His story is on WhoIsAlexMerced.com.

Who this book is for

Players and Game Masters at D6 Storyteller tables who want to run campaigns in these ten worlds or use them as inspiration for their own settings.

Table of contents

  1. Out of the Box
  2. Scaling Down, Shifting Rules
  3. Miniature World - Borrowers of the Hearth
  4. Culinary Magic - Iron Chef Dungeon
  5. Toy Soldiers - Plastic Warfare
  6. Bug World - Kingdom of the Ant
  7. Haunted Arcade - Insert Coin
  8. Board Game Realm - Monopoly of Empires
  9. Library of Alexandria - Living Manuscripts
  10. Teddy Bear Guardians - Night Nightmare
  11. Card Game Summoners - Duelists of the Deck
  12. Time Travel - Chrono Patrol
  13. The Storyteller's Toybox

Excerpt

Tabletop gaming should occasionally challenge its own assumptions. This companion is an experimental laboratory for the D6 Storyteller system. It includes settings operating at microscopic scales (miniature household scavengers, plastic toy soldier armies, backyard bug empires, and teddy bear guardians) alongside meta-fictional structures like haunted arcade cabinets, living board game grids, ink-demon library manuscripts, card-game summoners, and temporal paradox loops. The setting mechanics, from Scale Difference and Flavor Profiles to Stuffing Integrity and Paradox Meters, reframe how approaches are applied and how scenes are won.

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